![]() ![]() You can also follow us on Twitter, Facebook, LinkedIn, Twitch, and our YouTube channel. Want Amazon Developer blogs delivered to your inbox? Stay in the loop on the latest industry best practices, Amazon promotions, and new launches by subscribing to our weekly blog summary here. 8/5 9am PST - Susan Cummings, Exec Producer and Founder, Tiny Rebel Games.7/23 11am PST - Sam Roberts and Gordon Bellamy, USC Bridge.7/22 10am PST - Ray Winninger, Exec Producer.The announcement comes just a month after Microsoft shut. 7/14 10am PST - Robi Ganguly, CEO, Apptentive Popular streamer and Counter-Strike master Michael Grzesiek, better known as Shroud, has announced his return to Twitch.Follow to watch Tuesday through Friday morning (PST) and on Twitter for the latest. Michael Shroud Grzesiek, one of the most popular live streamers in the world, returned to Twitch on Wednesday following Microsoft’s decision to shut down the competing Mixer platform. Please check out the game at and join the conversation live. "Our love song to the birth of sandbox RPGs".Wait, I can't afford to hire Kate Upton to market my game?.When to have a full story and when to leave gaps.Do you have any ideas to incorporate Twitch into your game?.Discovering fundamental design flaws early.Meet Starr Long, Executive Producer of Shroud of the Avatar.With this in mind we spoke to Starr about how we can use analytics to measure and optimize the social aspects of our game to increase engagement and revenue. It has to be highly interactive and social to succeed. The central idea of our concept game Planet Destroyer is that it’s focused on the relationship between a Twitch broadcaster and their viewers. We discuss the fundamentals of making a game while deeply engaging with players, how to focus intensely to preserve the uniqueness of a game, and marketing an indie game. In this episode, our guest is Starr Long, Executive Producer of “ Shroud of the Avatar” the director of the original Ultima Online. As a part of building our concept game “ Planet Destroyer” we’re talking to a series of industry experts and mentors to help us think through everything it takes to make a game.
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